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There is a known compiler issue that impacts applications built for Microsoft HoloLens 2 using ARM64.
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Fixing bug due to missing flag ifdefs by in #10628.Fixed issue where Controller Visuals weren't initialized before OnSourceDetected by in #10625.Fix a reference issue in ClippingPrimitive by in #10627.2.8.1 cherry-picks from main by in #10624.Fix cursors spawning at the root on initial source detection by in #10623.Fix null ref in WindowsMixedRealityXRSDKArticulatedHand by in #10622.
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To help get started using MRTK v2.8.2, please see the Welcome page, which covers software requirements and the initial steps required to use MRTK. For complete details, please see the release notes. This update provides key fixes for applications targeting Microsoft or Oculus devices, as well as performance improvements.
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Mixed Reality Toolkit 2.8.2 is now available for download via GitHub and the Mixed Reality Feature Tool. It includes the migration tool, which automates the updating of projects assets to account for some changes in MRTK. Note that the Tools package is now required when upgrading to a newer version of MRTK.
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Please review the Upgrade Guide for guidance on how to upgrade existing projects. made their first contribution in #11185įull Changelog: v2.8.2.v2.8.3 Upgrading.made their first contribution in #11178.made their first contribution in #11147.made their first contribution in #11036.made their first contribution in #10955.made their first contribution in #10620.Fixed simulated motion controller grab by in #11272.Exposed eye calibration state when using XR SDK by in #11269.Fixed rigged hands in remoting by in #11267.Don't share controller and source collections between instances by in #11266.Fixed an OIP compatibility issue by in #11212.Resolved Unity 2023 build warnings by in #11190.Don't introduce GetAwaiter extension methods conflicting with Unity's Awaitable in 2023.1+ by in #11178.Added OpenXR "render from PV cam" note by in #11127.Updated build logic for finding sdk by in #11129.Removed unnecessary controller visuals from the default HoloLens profile to reduce memory footprint by in #11166.Fix for GazeTarget getting overwritten by non-gaze pointers by in #11148.Changed GGVPointer to use registered raycast provider by in #11147.Added missing mappings for Quest Touch controller "touch" bindings by in #11105.Fixed GetAsync method in Rest class by in #10797.Fixed TouchPointer NullReferenceException by in #11036.Moved some codepaths away from MixedRealityToolkitFiles by in #10956.Updated OnInspectorGUI for Toolkit Inspector by in #10936.Updated rigged hand mesh flicker bug fix to not be a breaking interface change by in #10831.Fixed flashing RiggedHandMesh by in #10754.Fixed ArgumentNullException: Value cannot be null.Updated CameraCache failure case + perf by in #10714.Fixed NullReferenceException when opening PointerProfile without main camera in scene by in #10715.Added BaseMeshOutline inspector by in #10662.
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